knock

concursum

recipes: longassault.assassination.attack.follower

actionId:"longassault.assassination"

id:"longassault.assassination.attack.follower"

label:"致命的伤口"

linked:[{"challenges":{"edge":"base","forge":"base","winter":"base"},"id":"longassault.assassination.attack.follower.failure"},{"id":"longassault.assassination.attack.follower.success"},{"id":"longassault.assassination.continue"}]

slots:[{"greedy":true,"id":"targetfollower","label":"攻击……","required":{"follower":1}}]

startdescription:"投枪手可能用一支投枪,也可能用一打;但致人死命的总是最后那支。[<sprite name=edge> <sprite name=forge> <sprite name=winter>之追随者有可能逃出一命。其他人和运气不佳的追随者则必死。]"

warmup:10