recipes: signalupcomingsicknessdeath
actionId:"sickness"
comments:"need this here so we can have a warning if there's no health; then we link to the stay of execution attempt so we can have a new slot."
id:"signalupcomingsicknessdeath"
label:"生病"
linked:[{"chance":100,"id":"sickness.nohealthavailable.tryforstayofexecution"}]
requirements:{"fatigue":-1,"health":-1}
signalEndingFlavour:"Melancholy"
startdescription:"我体况不佳![如果被疾病耗尽“健康”,你会死掉……除非你有特殊防护。]"