recipes: long.executestrategy.assault.injurehealth.begin
Copy
Copy名称:袭击!
卡槽:
- 名称:健康
相关配方:
- (自身)开始时描述:我们的敌人派出一名雇来的暴徒前来打砸。敌人还没下令要我的命,但是若我碰巧死了,他也不会难过就是。[这会使你的“健康”变成“受伤”。]
- (无文本)
- (无文本)
核心:
{
"actionid": "longassault",
"alt": [
{
"chance": 100,
"id": "long.executestrategy.assault.health.nonefound"
}
],
"aspects": {
"damagehealth": 1
},
"comments": "Damaging health now so it doesn't figure into the Heart calculations",
"id": "long.executestrategy.assault.injurehealth.begin",
"label": "An Assault!",
"linked": [
{
"chance": 100,
"id": "long.executestrategy.assault.injurehealth.continue"
}
],
"slots": [
{
"greedy": true,
"id": "health",
"label": "Health",
"required": {
"health": 1
}
}
],
"startdescription": "Our enemy has set a hired thug to deliver a beating. They're not yet ready to order my murder, but they won't grieve if I happen to expire.[This will Injure your Health.]",
"warmup": 30
}简体中文本地化:{
"actionId": "longassault",
"alt": [
{
"chance": 100,
"id": "long.executestrategy.assault.health.nonefound"
}
],
"aspects": {
"damagehealth": 1
},
"comments": "Damaging health now so it doesn't figure into the Heart calculations",
"id": "long.executestrategy.assault.injurehealth.begin",
"label": "袭击!",
"linked": [
{
"chance": 100,
"id": "long.executestrategy.assault.injurehealth.continue"
}
],
"slots": [
{
"greedy": true,
"id": "health",
"label": "健康",
"required": {
"health": 1
}
}
],
"startdescription": "我们的敌人派出一名雇来的暴徒前来打砸。敌人还没下令要我的命,但是若我碰巧死了,他也不会难过就是。[这会使你的“健康”变成“受伤”。]",
"warmup": 30
}