knock

concursum

recipes: longassault.assassination.attack.follower
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名称:致命的伤口

卡槽:

    • 名称:攻击……

相关配方:

    • (自身)开始时描述:投枪手可能用一支投枪,也可能用一打;但致人死命的总是最后那支。[<sprite name=edge> <sprite name=forge> <sprite name=winter>之追随者有可能逃出一命。其他人和运气不佳的追随者则必死。]
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核心:
{
  "actionid": "longassault.assassination",
  "id": "longassault.assassination.attack.follower",
  "label": "The Wound that Kills",
  "linked": [
    {
      "challenges": {
        "edge": "base",
        "forge": "base",
        "winter": "base"
      },
      "id": "longassault.assassination.attack.follower.failure"
    },
    {
      "id": "longassault.assassination.attack.follower.success"
    },
    {
      "id": "longassault.assassination.continue"
    }
  ],
  "slots": [
    {
      "greedy": true,
      "id": "targetfollower",
      "label": "Attacking...",
      "required": {
        "follower": 1
      }
    }
  ],
  "startdescription": "The Dartsman might employ a single dart, or a dozen; but it's always the last dart that kills.[<sprite name=edge> <sprite name=forge> <sprite name=winter> followers might survive. Others, or unlucky followers, will always die.]",
  "warmup": 10
}
简体中文本地化:
{
  "actionId": "longassault.assassination",
  "id": "longassault.assassination.attack.follower",
  "label": "致命的伤口",
  "linked": [
    {
      "challenges": {
        "edge": "base",
        "forge": "base",
        "winter": "base"
      },
      "id": "longassault.assassination.attack.follower.failure"
    },
    {
      "id": "longassault.assassination.attack.follower.success"
    },
    {
      "id": "longassault.assassination.continue"
    }
  ],
  "slots": [
    {
      "greedy": true,
      "id": "targetfollower",
      "label": "攻击……",
      "required": {
        "follower": 1
      }
    }
  ],
  "startdescription": "投枪手可能用一支投枪,也可能用一打;但致人死命的总是最后那支。[<sprite name=edge> <sprite name=forge> <sprite name=winter>之追随者有可能逃出一命。其他人和运气不佳的追随者则必死。]",
  "warmup": 10
}