knock

concursum

recipes: longassault.assassination.continue
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名称:第一道伤口

卡槽:

    • 名称:防御者

相关配方:

    • (自身)开始时描述:哪怕是最强者,投枪手也能一寸一寸地杀死他。[用<sprite name=edge> <sprite name=forge> <sprite name=winter>之追随者进行防御。防御失败的追随者会死亡。投枪手无法免疫召唤物的攻击。]
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核心:
{
  "actionid": "longassault.assassination",
  "id": "longassault.assassination.continue",
  "label": "The First Wound",
  "linked": [
    {
      "challenges": {
        "edge": "base",
        "forge": "base",
        "winter": "base"
      },
      "id": "longassault.assassination.attack.defeated"
    },
    {
      "id": "longassault.assassination.defenderdefeated"
    },
    {
      "chance": 30,
      "id": "longassault.assassination.murderskill.succeed"
    },
    {
      "id": "longassault.assassination.murderskill.failure"
    },
    {
      "id": "longassault.assassination.attack.player"
    },
    {
      "id": "longassault.assassination.attack.follower"
    }
  ],
  "slots": [
    {
      "id": "defender",
      "label": "Defender",
      "required": {
        "follower": 1,
        "murderskill": 1
      }
    }
  ],
  "startdescription": "A Dartsman will kill even the strongest by inches. [Defend with <sprite name=edge> <sprite name=forge> <sprite name=winter> followers. Unsuccessful defenders will die. The Dartsman is not protected against summonings.]",
  "warmup": 30
}
简体中文本地化:
{
  "actionId": "longassault.assassination",
  "id": "longassault.assassination.continue",
  "label": "第一道伤口",
  "linked": [
    {
      "challenges": {
        "edge": "base",
        "forge": "base",
        "winter": "base"
      },
      "id": "longassault.assassination.attack.defeated"
    },
    {
      "id": "longassault.assassination.defenderdefeated"
    },
    {
      "chance": 30,
      "id": "longassault.assassination.murderskill.succeed"
    },
    {
      "id": "longassault.assassination.murderskill.failure"
    },
    {
      "id": "longassault.assassination.attack.player"
    },
    {
      "id": "longassault.assassination.attack.follower"
    }
  ],
  "slots": [
    {
      "id": "defender",
      "label": "防御者",
      "required": {
        "follower": 1,
        "murderskill": 1
      }
    }
  ],
  "startdescription": "哪怕是最强者,投枪手也能一寸一寸地杀死他。[用<sprite name=edge> <sprite name=forge> <sprite name=winter>之追随者进行防御。防御失败的追随者会死亡。投枪手无法免疫召唤物的攻击。]",
  "warmup": 30
}